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With popular fantasy miniatures range Kings of War, the science fiction sports board game DreadBall and the mass battle wargame Warpath, our games are simple and innovative, making them easy to learn, fast to play and above all else, fun. Check out our great range of wargames figures and tabletop miniatures in the Shop or learn more about fantasy and sci-fi races such as Elves, Dwarfs, Undead, Goblins, Ogres, Abyssal Dwarfs, Twilight Kin and Orcs in the Games Section.

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Welcome to the home of affordable wargames miniatures and fantastic tabletop games

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Latest updates

Gen Con Down…We Have A Gen Con Down!

So another one bites the dust!  Gen Con 50 is in the books and done.  This was by far the best show Mantic has done to date and it starts and finishes with everyone who came by the booth to say hi to everyone who participated in any or all of the Mantic events we had going on in Hall B. Monday found us loading up the truck with the usual crew plus a new face….Andy Meechan. Tuesday saw us trek into the state of Indiana down to the city of Indianapolis for Gen Con 50.  Unloading the truck and getting the booth setup went off without a hitch.  Pre release of Wave 3 for The Walking Dead: All Out War was a big hit as well as the event exclusive Lee and Clementine. Wednesday was a relaxing day of playing The Walking Dead with the participants of Geek Nation Tours and Kentucky Fried Gamers. There were a total of 4 games running and everyone loved the game with many stopping by on Thursday to grab a copy.  One of the great things with going to Gen Con is our relationship with Geek Nation Tours.  Wednesday night GNT holds an [...]

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Wed, 23 Aug 2017 11:47:11 +0000 Click for full story
The Battle of Rhyn Durfaris as reported by Ben Stoddard

This battle report was between the army of Croathus the Liche King and his legion of the dead against the unknown dwarf commander whose name has not yet been entered into the annals of Dwarven history. This lapse will likely change as it is unlikely the dwarven commander has seen the last of this undead plague. Evil claimed victory in Rhyn Durfaris this day. The scenario was the same as was given in the campaign book (Battle 2: March to War!) so it was a Kill scenario. Each army was 2000 points. I played regular Undead and my opponent played Dwarves with no special characters. Setup was better for my Undead as my opponent deployed his whole force across the board and left his brock riders on his far right flank across from my werewolves. Turn 1 Turn 1 saw the dwarves make a cautious advance, and little else; however, I was able to advance my right flank across towards his artillery with my chaff unit of Mounted Revenants, my regiment of Soul Reaver Cavalry, and my Cursed Pharoah with the Wings of the Honeymaze. I also pulled my werewolves back on the left flank to redeploy with my main [...]

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Wed, 23 Aug 2017 11:01:48 +0000 Click for full story
Tactics Tuesday – Deadzone Faction Guide: Enforcers

We’re back for another exciting edition of Tactics Tuesday. Today Shane Knerl is giving you some tips for getting the most out of Enforcers in Deadzone. Plus, if you fancy getting hold of some of the specialists, like the Medic and Sniper, make sure you check the new Enforcer Command pack, which is in stores now!   The Enforcers are essentially the hand of the secretive Council of Seven. They Enforce the council’s will. These soldiers are enhanced far beyond the normal men and women of the various other corporations physically and mentally. They also tend to be the best equipped. They enjoy some of the best armor and weapons in the spheres. Even the basic troops use this Forge Father derived armor. All except the Pathfinders. These nimble scouts tend to shy away from the heavy armor in order to sneak around and use more guerilla style tactics. It is said that they are “the Council’s will made manifest, the wrath of the seven given flesh and the greatest military force the galaxy has ever known”. Strengths Ranged attacks. Every single unit or specialist’s primary strength is in its ranged combat abilities. They are, as I mentioned above, armored [...]

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Tue, 22 Aug 2017 15:50:05 +0000 Click for full story
Edge of the Abyss Kings of War Campaign Starts Monday

Something is stirring in the east… the Abyss is opening. The denizens of this terrible place are spewing forth across Mantica, wreaking havoc wherever their foul touch is felt. Meanwhile, those who worship the Abyss or revel in madness, have been emboldened by its awful energy and are striking throughout the land. Yet, all is not lost. Sensing the affront to Nature, the enigmatic Green Lady has issued a rallying cry throughout the land. Those who wish to stop the spread of the Abyss must put aside their differences and join together. Will the alliance hold or will it crumble under the threat of Evil? Only you can decide! We’re finally here! The Edge of the Abyss campaign starts Monday, August 21st. This is a chance for YOU to shape the narrative in Kings of War. Will you strike fear into its inhabitants as an army of darkness? Or will you protect the innocent from being enslaved by the wicked fiends emerging from the Abyss? From Monday we’re going to start collecting the results of your Kings of War battles and they will be used to decide what happens next! The guys at Beasts of War are currently busy putting [...]

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Fri, 18 Aug 2017 14:22:52 +0000 Click for full story
Walking Dead: All Out War Wave Three Available to Pre-order NOW!

The Walking Dead: Wave Three is HERE… well, almost! Today you can pre-order everything in the latest expansion: Safety Behind Bars. As previewed throughout this week, this latest addition to the critically acclaimed All Out War, sees Rick and the remaining Atlanta Survivors make their way to the Meriwether County Correctional Facility. A prison may sound like the worst place you’d want to be, but could the chain-link fences and cell bars actually help to keep the Walkers out? Only time will tell… Safety Behind Bars The biggest release in this wave is the brand new narrative expansion, which comes with new Survivors and Armored Walkers – eek! Across seven scenarios you’ll have to clear out the prison before making it safe for the Atlanta Survivors to move in. Will you make it inside… or die trying? Read our previous article for an in-depth look at the new expansion. Retail Exclusive – Glenn, Prison Defender Booster The first retail exclusive for Wave Three is Glenn, Prison Defender. After his experiences on the farm, Glenn is now a very different character and comes clad in thick prison armor, which should hopefully keep the Walkers (and Survivors) from getting too close. Check out [...]

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Thu, 17 Aug 2017 09:45:53 +0000 Click for full story
The Walking Dead: All Out War Wave Three – Maggie, Prison Defender

Continuing our series looking at what’s coming up in Wave Three of The Walking Dead: All Out War, today we’re previewing the second of the retail exclusive boosters: Maggie, Prison Defender. Also, if you missed our detailed look at the new expansion, Safety Behind Bars and the other Retail Exclusive Booster, Glenn, Prison Guard, make sure you take a look at those too. Maggie, Prison Defender Booster Through her time with the gang, Maggie Greene has certainly grown up. Her previous card’s ability Survival Instinct, which allowed her to choose the preferred of two panic dice, has been upgraded to Faithful Unto Death. She will now never panic as long as Glenn is alive and on the board. With Steadying Influence, Maggie is also able to control the threat level, rolling 1 White Dice when making a Hold Your Nerve action, reducing it by that much. Both of these combined can help your groups of survivors keep their cool in those tense late-game turns. Maggie’s stats have also increased significantly. Her melee attacks have an added red dice, bringing her up to two, while her shooting has been upgraded from a red dice to a white dice. Maggie’s health has also [...]

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Wed, 16 Aug 2017 10:58:40 +0000 Click for full story
Tactics Tuesday: Deadzone Faction Guide – Rebs

Andrew Sharp, Deadzone expert and rules committee member, is back with another handy faction guide for Deadzone. This time he’s turning his attention to the collection of humans and aliens that form the Rebs. Faction overview The Rebs are a diverse collections of individuals and disparate races with one goal and one goal only, resistance to the corporations and the GCPS. All have had personal, racial or cultural interactions with the GCPS that have left them feeling used and damaged. Not all are willing to just stand by and let that happen. These brave individuals can be found on the fringes of corporation space and there’s nowhere better to strike back against your oppressors than in a Deadzone. The Rebs are the embodiment of the phrase “jack of all trades, master of none”, in that they can do pretty much anything any other faction can; shoot, fight and manoeuvre but in all cases they are not as good as the best in other factions. That’s not necessarily a bad thing, but remember it before wondering why you can’t go toe to toe with something from an enemy faction. Strengths Versatility. Pure and simple the Rebs have an answer for everything. [...]

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Tue, 15 Aug 2017 15:18:26 +0000 Click for full story
The Walking Dead: All Out War Wave Three – Glenn, Prison Defender

Continuing our series looking at what’s coming up in Wave Three of The Walking Dead: All Out War, today we’re previewing one of the retail exclusive boosters: Glenn, Prison Defender. Also, if you missed our detailed look at the new expansion, Safety Behind Bars, make sure you take a look at that too. GLENN, PRISON DEFENDER BOOSTER Clearning out the prison is a dangerous job, so Glenn is equipped to deal with the Walkers in his Riot Gear! However, he’s not the only one with a little bit of extra protection, and the Walker is also protected by armor too. Good luck getting those headshots because now the Walker will ignore the first ! on each attack roll. Yikes! Glenn’s new Survivor Card is certainly a step up from his previous version. He has something called the Slippery rule, which is a little like Nimble (often found on Runners) but instead of Glenn dodging away, he pushes the enemy 1″… pretty neat for shoving opposing Survivors into base-to-base with Walkers! He’s also got got an ability called Tread Lightly, which potentially allows him to Run without causing a Noise. This is a very useful ability that means Glenn can move [...]

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Tue, 15 Aug 2017 10:45:14 +0000 Click for full story
Walking Dead: All Out War – Safety Behind Bars expansion

Later this week, those lucky folks at GenCon will have the chance to get their hands on Wave Three of The Walking Dead: All Out War. However don’t fret because you’ll also have the opportunity to pre-order the entire wave and retail exclusives from the website too. But, what’s in Wave Three and why should you be particularly excited? Well, today, let’s take a look at the main expansion: Safety Behind Bars! In this expansion, Rick and the other Atlanta survivors travel from Hershel’s Farm to the Meriwether County Correctional Facility. Initially the place is overrun with Walkers but Rick has a plan to make it safe! This is one of the most iconic storylines from the comics, as the survivors clear out the Walkers from twisting corridors and bleak cells of the prison. The expansion is also a big leap for All Out War, as it introduces plenty of new gameplay elements, as noted below. What’s more, it includes SEVEN action packed scenarios to play through, which is more than any of the previous expansions. THE PRISON GROUNDS For the first time in The Walking Dead, you’ve now got to fight the Walkers in the claustrophobic confines of a [...]

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Mon, 14 Aug 2017 11:34:25 +0000 Click for full story
Get a closer look at the Forge Father Sturnhammer Battle Tank

The Forge Father Sturnhammer Battle Tank will start shipping on August 18th, so we thought we would take a closer look at this mighty machine. The Sturnhammer is assessed by Corporation Central Military analysts to be probably the best main battle tank currently employed amongst alien races. Carrying a Heavy Hailstorm Cannon turret as standard, the Sturnhammer’s intricately engineered target control system makes it capable of a rate of accurate fire at a range that is the envy of even Enforcer Commanders. This also often makes a Sturnhammer a target of high priority in battle, but its armour is at least as technically advanced as its weaponry, shurgging off all but the most powerful and well placed incoming shots. The hard plastic Sturnhammer kit is a must-have for any Forge Father commander looking to expand their forces in Warpath or Firefight. The detailed kit includes optional parts to build several different loadouts, including: Sturnhammer Hagall Pattern Battle Tank – this features a Hailstorm Rifle and Heavy Hailstorm Cannon Sturnhammer Hata Pattern Battle Tank – this features a Hailstorm Rifle and Heavy Magma Cannon Brandr Urban Assault Vehicle – armed with an assault ram and Heavy Dragonbreath Flamer (perfect for clearing [...]

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Fri, 11 Aug 2017 11:07:30 +0000 Click for full story



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