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With popular fantasy miniatures range Kings of War, the science fiction sports board game DreadBall and the mass battle wargame Warpath, our games are simple and innovative, making them easy to learn, fast to play and above all else, fun. Check out our great range of wargames figures and tabletop miniatures in the Shop or learn more about fantasy and sci-fi races such as Elves, Dwarfs, Undead, Goblins, Ogres, Abyssal Dwarfs, Twilight Kin and Orcs in the Games Section.

Our miniatures are fully compatible with all major gaming systems including Games Workshop's Warhammer Fantasy and Warhammer 40,000, Privateers Press' Warmachine and Hordes as well as Infinity and Mercs.

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Welcome to the home of affordable wargames miniatures and fantastic tabletop games

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Choose your faction - mankind's elite...

 

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Build the Cities of the Future!

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Star Realm's Finest

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... or the Star Realm's finest.

 

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A Galaxy at War.

 

Kings of War

Containment Protocol In Effect


Latest updates

Deadzone: Veer-Myn Strategies and Tactics

In this article, I will discuss how to incorporate models from the Veer-Myn Faction Booster set into your strike teams as well as describing strategies for using the strike lists from the previous article. When playing your games, don’t feel bound to use the lists I presented, be bold and experiment with different models to better suit your play style. Come join the Mantic forums to share your lists and strategies!   Growing the Nest In addition to the Brood Mother and Night Terror models already included in the Queen of Terror list, the Veer-Myn Faction Booster also provides a Rumbler weapon platform and 5 Maligni to further fill out your Strike Teams. Though it is difficult, it is possible to include a Rumbler in a 100 point list. The super heavy chem spitter provides the Rumbler with an R8, AP2 suppression weapon. Even better, the weapon comes with Weight of Fire (1) assisting with the platform’s shoot value of 5+. Alternatively, you could use the super heavy chem thrower, an AP2 weapon that hits every model in the target cube. Keep in mind however, that this weapon only has R3 and makes the platform Volatile as well. Maligni are [...]

The post Deadzone: Veer-Myn Strategies and Tactics appeared first on Mantic Blog.

Wed, 25 May 2016 16:12:00 +0000 Click for full story
Deadzone Veer-Myn: Your First Strike Teams

Veer-Myn present in a quarantine are typically the cause of trouble, though it is possible for smaller infestations to get caught up in a Deadzone for other reasons. Regardless of the reason for their presence, Veer-Myn are opportunists and survivalists. They are vicious when cornered, and will do anything to protect themselves or their Brood Mother. In this article I will describe some general strategies associated with the Veer-Myn and lay out two strike teams that can be built from the Veer-Myn Faction Starter and Booster sets. Between these sets you can create a large and varied number of different strike teams, suitable to any combat encounter or opponent. Sharpen your claws and groom your fur, our lives for the Brood Mother!   Building your strike team While Veer-Myn don’t boast the best stat values, they do tend to be faster than units from other factions.   And while they don’t sport the cheapest units in the game, they are still plentiful enough to overwhelm most opponent’s ability to cope with them. If a fast-moving, vicious sea of teeth and claws appeals to you, keep reading. In general, Veer-Myn excel at moving quickly across the table and overwhelming their opponents. Often [...]

The post Deadzone Veer-Myn: Your First Strike Teams appeared first on Mantic Blog.

Wed, 25 May 2016 12:29:23 +0000 Click for full story
Mantic Wants You!

Mantic is on a recruitment drive as we scale up for the year ahead. We’re looking for talented individuals to join the team – and there’s never been a more exciting time with Kings of War and Deadzone gaining traction at retail and special projects like The Walking Dead and Warpath on the horizon. And that’s to say nothing of what else we’re cooking up in the Mantic Bunker 😉 We’ve a range of roles on offer which you can see here: Customer Service Representative Deadline: 1st June 2016 Actively and effectively manage and resolve customer support queries received by Mantic on multiple channels. We are looking for someone who can show every customer that resolving their query is a priority, and is happy to get their head down and work through a large number of customer messages every day. Customer Experience Support Deadline: 1st June 2016 Assist the Customer Experience Manager in organising and running demos, shows and other events. We are looking for someone who can easily display passion and enthusiasm for the Mantic Games hobby and the work they do, motivating others. You will do all this whilst working as part of a team and delivering excellent [...]

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Wed, 25 May 2016 11:32:37 +0000 Click for full story
Deadzone: Veer-Myn Faction Booster Unboxing

Although the Veer-Myn are often viewed as nothing more than beasts, this couldn’t be further from the truth. They are intelligent and fiendishly inventive, as evidenced by their advanced weaponry. When their technology falls short, their biological sciences more than make up for it, by growing and mutating their kin into powerful monsters. These innovations come from the Maligni. Something between a chemist, breeder and engineer, this caste of elite Veer-Myn are responsible for their race’s mastery of technology. Constantly experimenting, they are able to arm their kin with devastating weapons, capable of melting through armour and flesh alike. GCPS research shows evidence that they also experiment on their kin directly – the mutations that create Nightmares and a Night Terrors appearing to be artificially induced, rather than natural. The Veer-Myn Faction Booster is designed to add to an existing VeerMyn Strike Team. From the towering Brood Mother to the devious Maligni, this set can give your force the extra tools to take out tough opponents. The Brood Mother is an impressive centre piece for any Veer-Myn force. She towers over her subjects, armed with massive claws and a Chem Staff weapon. Her survival is integral to the Veer-Myn, so [...]

The post Deadzone: Veer-Myn Faction Booster Unboxing appeared first on Mantic Blog.

Tue, 24 May 2016 16:39:07 +0000 Click for full story
Deadzone: Veer-Myn Faction Starter Unboxing

The Veer-Myn have lived in the shadow of other races for a long time. Spreading though waste management networks and maintenance access ways, they are survivalists throughout, weathering harsh atmospheric conditions, hazardous machinery and eradication teams. Many beings aren’t even aware of the Veer-Myn’s presence. Many more tolerate them – to a degree – as they are unable to permanently remove them. The Veer-Myn are content to lie in wait for the right opportunity. Led by the Progenitors and Brood Mother, a Veer-Myn nest will be directed to empty and overwhelm their foes. Hordes of Crawlers and Stalkers scurry amidst the towering forms of the Nightmares and Night Terrors. Vile and devastating weapons are brought to bare – the twisted inventions of the Maligni. Few survive this onslaught to tell the tale. Whether you are fighting for control of Exham IV, or rising up in another Deadzone, the Veer-Myn Faction Starter is the best way to get started with these malicious creatures. There’s large numbers of troops, specialists and leaders to build you Strike Team from or enough to build a campaign army. The core of the set is the Night Crawlers Sprue. This hard plastic kit contains enough components [...]

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Tue, 24 May 2016 11:18:01 +0000 Click for full story
Infestation: Unboxing

The Infestation Expansion set contains everything you need to start fighting on Exham IV with your own Strike Team. This box is intended to be used with an existing Deadzone collection regardless of which faction you play. The star of the show is the Infestation supplement book. A 50 page, full-colour guide to Exham IV and playing Infestation Campaigns. There’s also elite army lists for six different factions, each with their own dedicated character and new special rules. For more details, check out our previous post. In order to simulate the harsh frozen deserts of Exham IV, the set also includes a brand new deluxe mat. With the same 2’x2′ layout and 3″ grid as existing mats, it features new ‘red planet’ artwork. Like our other deluxe mats, it is durable, non-slip and crease-resistant – enough to survive the rigours of gaming for a long time to come! The new Industrial Battlezones will be released next month and a selection of the new components are included in the Infestation Expansion. You’ll find pipes, conveyor belts, motors and other industrial-themed pieces to use. There’s enough to spread around a Deadzone board to provide cover for a game, but these pieces are [...]

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Mon, 23 May 2016 11:38:11 +0000 Click for full story
Infestation: Campaigns on Exham IV

Once a gem of GCPS exploitation, Exham IV is now a world tearing itself apart. Subject to the largest infestation of Veer-Myn ever located, the elite Enforcers were dispatched to contain the outbreak before the creatures could spread. The Enforcers’ ship was shot down before it could make landfall. Now, although they are stranded and cut off from any support, their mission remains the same. Locate the Veer-Myn Leader – the Brood Mother – and eliminate her by any means necessary. Tales from the Deadzone Whilst the Deadzone rulebook contains the full rules to run a ‘generic’ campaign inside Containment Protocol, the Infestation Supplement has something altogether different. The Campaign tells the story of the desperate Pathfinders of Exham IV. From evading Veer-Myn packs, to the final battle for Priory station, the main narrative of Exham IV unfolds. The book includes five new scenarios, each one following the Pathfinders‘ struggle. These have their own specific goals as a result of the unfolding story, as well as suggested game sizes and consequences for wins or losses for the players. You and an opponent can play through the campaign together, one player taking control of the Veer-Myn and the other player the [...]

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Thu, 19 May 2016 14:06:31 +0000 Click for full story
Mantic Open Day 2016

The Mantic Open Day is almost upon us! Here’s some of the details you’ll need for the day. Important Stuff The Open Day will be at Mantic HQ  in Nottingham. You can find our address here – please note that we will have limited parking available on site. If you are travelling in by train, then the best plan is to get a tram from Nottingham station to Bulwell (take the Hucknall line) which’ll put you five minutes walk away. Bulwell train station is located next to the tram station. The doors open at 10am. If you have purchased a ticket online, then we will have your name down for entry. You will also be able to purchase tickets on the door. We’ll be open all day until around 4.00pm. Lunch is not provided, but Bulwell town centre is a short walk away and there will be catering on site, including the wonderful Cozzmic Cakes. (seriously, those cakes are ludicrously good) Shiny Models We’ll have a brand new Deadzone show-exclusive model on sale, along with the Necromancer and Dwarf King from our earlier shows in the year,  should you want to pick those up. The Mantic shop will be open [...]

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Wed, 18 May 2016 13:09:33 +0000 Click for full story
Infestation and the Future of Deadzone

So, the Deadzone: Infestation Kickstarter has finished shipping and the office campaign is escalating. Deadzone has picked up a lot of momentum recently, although I’m not sure whether it’s down to the fantastic rules, the awesome models or the amazing community. I’ll be honest, when we were starting work on Deadzone again (about the time I joined Mantic) I really wasn’t interested. I’d played 1st edition, but the game just wasn’t interesting to me. That changed when I was invited to do a little in-house playtesting. I played Ronnie, with 100 points of Plague versus his 100 points of Enforcers, using very early rules for what would be 2nd Edition. Naturally, I won (which I’ve never rubbed in his face at all), but what really impressed me was that not only was this more slick and fun than 1st Edition, but tactical. Ronnie tried to kill everything, whilst I focused on holding objectives. The game ended at 12VPs to 10Vps – so despite us both taking completely different strategies, we both almost won. Fast forward a few months and the game is entering a new renaissance. There’s a beautiful new Hardback rulebook, with all of the faction lists and rules [...]

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Tue, 17 May 2016 15:44:57 +0000 Click for full story
Deadzone 2nd Edition Battle Report!

To showcase the new Deadzone rules in Action, Mantic’s very own Dave and Sunny played out a full 150 point game between Forge Fathers (Dave) and Enforcers (Sunny). Although I won’t spoil it, the game turned out to be very bloody (and fun) and is a great example of the new rules – and how not to play them! the whole game plays out in just under an hour (with narration and the occasional rules checking). You can play games in even less time with ease! We put this together using the models from the Faction Starter sets and a fair bit of Mantic Battlezones terrain, including one of the new Deluxe Mats! If you’ve done a Battle Report you’d like to show, why not post it below? We’d love to see them! If you want to try this out for yourselves, the Forge Father Faction Starter and Enforcer Faction Starter are available to pre-order now! You can find all of this great scenery in our Battlezones range.

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Mon, 16 May 2016 16:21:59 +0000 Click for full story



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