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Kings of War Vanguard: Using Group Actions

Kings of War: Vanguard will be launching on Kickstarter on November 1st. Throughout this week, we’ve been exploring the game and giving you a taste of the rules. In today’s blog, we’re detailing Group Actions. So far in our Vanguard blogs we’ve covered the background, character cards, power dice and fatigue. If you haven’t already taken a look at those blogs, now’s probably a good time… go on, have a read, we’ll be here when you get back. Finished? Good, then we’ll carry on… Today we’re going to talk about Group Actions. You see, although Vanguard is about the individuals of Mantica fighting for tactical advantage or prestige and power, occasionally going into a scrap as a small gang can have its benefits! Thank goodness then for Group Actions. As well as activating individual characters, you can also spend power to activate multiple models at once. The idea behind this was so that the warbands can break off into smaller groups led by a specialist or support unit that’s backed up by two grunts. In order to use a Group Action, you must pay the appropriate power and can then activate a group of models together. All the models in [...]

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Fri, 20 Oct 2017 09:23:01 +0000 Click for full story
Kings of War: Vanguard – what is Fatigue?

Kings of War: Vanguard will be launching on Kickstarter soon. Throughout this week, we’ll be exploring the game in more detail and giving you a taste of the rules. In today’s blog, we’re explaining how Fatigue works. By now we hope you’re getting a good idea of how Vanguard will play, what with the cards, power dice and the general theme. The overall aim was to create a fast, brutal and action-packed skirmish game with room for campaign play and links to larger games of Kings of War. Today we’ll focus on that fast and action-packed element of the rules! From the start of development on Vanguard we liked the idea of having some kind of ‘fatigue’ mechanic. In other words, we wanted to create a rule where characters could push themselves a little more in order to perform one last action before they collapse in a heap due to exhaustion. Initially we had a concept for each model to be given command points and each unit would have a limit to the amount of command points they could be given. If you went over this amount, then the character would become fatigued and you could only give them one [...]

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Thu, 19 Oct 2017 08:20:37 +0000 Click for full story
Battlezones are back!

Battlezones are back! Now under the TerrainCrate banner, we’ve redesigned these hard plastic sets to be better than ever. The main focus is to provide prospective builders with a theme for their scenery, based around a ruined factory or security outpost, for example. However, this does not stop you from creating your own buildings using the new configurations; taking advantage of the modular scenery. There are 4 new sets available, which you can see below, with many more on the way soon! These are perfect for any Sci-Fi Wargame or Skirmish game, including Warpath and Deadzone! Industrial Accessories – full of various pipes, conveyor belts, and heavy machinery, this set is perfect to add industrial themed scatter terrain to your tabletop. You could even use these in contemporary settings without issue! Forgotten Foundry – representing a ruined industrial building, this set can be used to create one decent sized collapsed structure or several smaller pieces of cover. It even includes some of the conveyors and pipes from the accessories set – perfect for a skirmish sized board. Gang Warzone – everyone knows that you can’t have a good gang war without gantries and walkways! This set includes loads of these, [...]

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Wed, 18 Oct 2017 16:03:24 +0000 Click for full story
Kings of War: Vanguard – what are Power Dice?

Kings of War: Vanguard will be launching on Kickstarter soon. Throughout this week, we’ll be exploring the game in more detail and giving you a taste of the rules. In today’s blog, we’re introducing the Power Dice. When it came to writing the rules for Vanguard we knew that we wanted to bring over some elements from the excellent Deadzone 2.0… without making it a complete clone. With that in mind, one of our favourite aspects from Deadzone is the concept of Command Dice. Just in case you’ve never played Deadzone before, Command Dice are six-sided dice you roll before each round. Each face has a symbol on, which represents a special move you can pull off during the game, e.g. moving an extra character, adding an extra dice to combat rolls, etc. The reason we like the Command Dice is that they represent the chaos of battle. Sometimes orders simply don’t get through properly so no one is clear what they should be doing but then the next minute your commander can be rallying the troops with their inspirational leadership. Initially we were actually using the same Command Dice in Vanguard but the results were mixed. The problem is [...]

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Wed, 18 Oct 2017 09:13:34 +0000 Click for full story
Kings of War: Vanguard – Character Cards

Kings of War: Vanguard will be launching on Kickstarter soon. Throughout this week, we’ll be exploring the game in more detail and giving you a taste of the rules. In today’s blog, we’re looking at an example of a character card. A little like The Walking Dead: All Out War, Vanguard will feature character cards that include all the stats you’ll need to play. Each of the heroes, special characters and warriors will come with their own cards, giving players a great reference during the game. When you’re playing a campaign, we’ll also be making a roster sheet, so you can track upgrades/new abilities/xp. In today’s blog, we’re going to breakdown an example card to explain all the various elements, which will also give you a brief insight into some of the key mechanics of Vanguard. So, without further ado, let’s crack on… NAME – if they’re a named character, this will be their name, e.g. Grekle Cacklemaster, or if they’re a standard miniature it’ll be the name of the unit. RACE/TYPE – first up you can see what Race the model is. The model’s Race is also a keyword that may interact with other rules, e.g. a unit could [...]

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Tue, 17 Oct 2017 13:25:24 +0000 Click for full story
Deadzone 150pts painting challenge update

After the relative success of last month’s painting challenge, which saw Andy and Rob compete to paint the Revenant King on Undead Wyrm and Dwarf Steel Behemoth, Rob issued a new challenge. This time he asked the Deadzone community to get involved and paint/play with a 150pt Strike Team before the end of October. The response on the Deadzone Fanatics Facebook group has been fantastic, with plenty of players getting involved. So, here’s a quick update about how everyone is getting on. Remember, there’s still time to get involved! You can either upload your pics to the Facebook group or send them to robert.burman@manticgames.com Rob – Veer-myn Rob had a slight head start, seeing as he came up with the challenge, and is already closing in on that elusive points target. He’s using the latest Veer-myn beta list, which adds the speedy Tunnel Runner. Sadly his chosen colour scheme has given him OTSD (orange traumatic stress disorder – due to the amount of layers it requires to get a smooth finish) and he keeps screaming when he sees the fruit selection in the office kitchen. Martin – GCPS Another Mantic employee, this time it’s Rob’s arch nemesis (at least when [...]

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Tue, 17 Oct 2017 09:02:18 +0000 Click for full story
An introduction to Kings of War: Vanguard

Kings of War: Vanguard will be launching on Kickstarter soon. Throughout this week, we’ll be exploring the game in more detail and giving you a taste of the rules. In today’s blog, we’re looking at the background behind the game. Mantica is a world ravaged by war, a constant fight for land and resources, or prestige and power. The borders of countries wax and wane like the phases of the moon. The sound of mighty armies marching to war echoes throughout the land. But wars can be won before the first arrows have been fired, or sword has smashed against sword. Small warbands of hardened warriors clash in desperate struggles to gain the tactical advantage before the battle lines are drawn. These are the bloody skirmishes before the war, where warriors become legends. That’s the ‘fluffy’ introduction to Vanguard, however, it took us a while to come up with that concept! A Kings of War skirmish game is something that people have been asking for and talking about for a while. The problem was, we didn’t just want to set it in an abandoned city (or similar), as that’s something that’s been covered in numerous other games. Instead we wanted [...]

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Mon, 16 Oct 2017 13:18:37 +0000 Click for full story
Rochester Mantic Games Day – New Releases & Offers

Don’t forget, Mantic Games will be at Rochester Games on Saturday 21st October for an awesome day of activity. Check out our previous post for more details of this exciting event! Along with some great demos, we will have some special offers for you on the day to take advantage of, including: The Walking Dead: Lee & Clementine This exclusive Walking Dead booster is only available at shows (and online during Mantic Open Day weekends), so make sure you don’t miss out on adding this to your collection. New Releases – Kings of War & Dungeon Saga We will have the highly anticipated new Steel Behemoth and Revenant King on Undead Wyrm for Kings of War available, along with the brand new Dungeon Saga: Eye of the Abyss expansion, which features heroes and villains from the Edge of the Abyss summer campaign. Dungeon Saga – Crazy Book Box   We have packaged together a great selection of Dungeon Saga items into our fancy-looking book boxes, and are practically giving them away at the bargain price of £19.99. Including spare room tiles, exclusive resin heroes, villains, plastic scenery, and more. These are perfect to expand your games of Dungeon Saga, or [...]

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Thu, 12 Oct 2017 15:32:04 +0000 Click for full story
Tactics Tuesday: Rick and Michonne Boosters

The individual sets for The Walking Dead: All Out War Wave Three are up on the website and in stores now! Today, we thought we’d take a look at two of the newest boosters: Rick, Prison Advisor and Michonne. The new Rick is considerably more brutal than his previous incarnation. He still works as a strong leader, but now his abilities affect more of the group around him. He has gained an extra red dice to both Melee and Defence, plus his health has gone up to 7 points. His new leader ability, We Are The Walking Dead! adds extra dice to his group’s Defence if they are wounded and Attack is they are bitten. As with the other Prison Advisors, he can use this rule even he isn’t the leader. Finally, his new Defensive Formation ability allows friendly models within his Kill Zone to add a white dice to their Melee rolls – very powerful when combined with other characters. The Rick, Prison Advisor Booster also includes a new character from Woodbury – Harold Abernathy. He is a strong bruiser, aligned to the Governor’s group, with some great abilities. The Muscle allows him to add one extra point of [...]

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Wed, 11 Oct 2017 16:49:44 +0000 Click for full story
Veer-Myn Tunnellers and Tunnel Runners

With the release of the new Veer-Myn Reserve and Mega Forces comes the arrival of two new miniatures for the Veer-Myn – the Tunnellers and Tunnel Runners. I say ‘miniatures’ in the loosest terms as these are both sizable plastic vehicles! Epitomising the Veer-Myn’s deadly yet haphazard ways of war, these provide valuable reinforcements for rat players everywhere. The Tunnel Runner is the smaller of the two Veer-Myn vehicles. Cast in the same detailed PVC plastic as the Brood Mother, Night Terror, and Rumbler Weapons Platform, these mono-wheels can be used in games of both Deadzone and Warpath. It comes armed with twin Chem-Spitters, as well as vicious blades mounted on the front to ram into foes. The arm and head connections on the pilot are designed to be compatible with the Nightcrawlers sprue, so you can use your spare parts from you core troops to customise the drivers to your taste. Beyond that, the Tunnel Runners are simple to slot together and ready to field in no time. Players have been having particular fun fielding these in Deadzone using the recent Veer-Myn beta list – which will be given the same treatment as the GCPS and Asterian lists soon! [...]

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Tue, 10 Oct 2017 16:03:43 +0000 Click for full story


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