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Event Report: American Team Championships 2017

July 15th-16th saw the second annual American Team Championship put on by Mantic Games and Dicehead Games in Chattanooga, TN.  6 teams of 3 players competed for the title of the American Team Champion. The basic formula for the ATC is a team of 3 player play individual games and their total score determines the winner. This years format was a little different from last years.  This time around each team member was given a coin denoting whether they were Captain, Lieutenant, or Ensign.  Once both teams chose their roles, their coins were revealed.  Games were decided on Capt. vs Capt., Lt. vs Lt., and Ens vs Ens. These roles were decided at the beginning of every round.  While teams could play another team again the players might not necessarily play the same opponent. Round 1 saw the Georgia Boys playing against Team McFlurry and the Extra Oreos.  Georgia Boys played Salamanders and 2 Dwarf armies.  Team McFlurry consisted of Elves, Undead and Basileans.  On the next group of tables, Rotgut Manglers played against Team Fun and Games.  Rotgut Manglers were made up of Abyssals, Abyssal Dwarfs and Empire of Dust.  Team Fun and Games ran Abyssal Dwarfs, Undead, and [...]

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Fri, 21 Jul 2017 19:04:02 +0000 Click for full story
Kings of War Summer Campaign: Introduction to the Orcs

In our continuing series, Hunter Bulkeley introduces you to the Kings of War factions taking part in the Edge of the Abyss summer campaign. Today, he focuses on the brutal Orcs. Who are the Orcs? While Oskan sought to lure the Noble Races from the Shining Ones side in the God War, Garkan the Black decided on a more direct approach. With flame, iron, and black magic, Garkan reforged souls into new, terrifying shapes. Nine-hundred days after beginning his task, Garkan released his creation into the world. He created the Orcs for one purpose, to make war on all of Mantica, and they have never faltered in this task. War consumes every instant of an Orcs life. Garkan ensured it would be so for he made peace physically painful to an Orc. If an Orc goes too long without conflict, the curse will take its toll. Their insides will burn, their thoughts become confused with one word pounding in the backs of their skull, repeated with each fall of Garkan’s hammer onto the Orc’s soul, “Destroy.” An Orc can never truly know peace. Driven by this curse, the Orcs have spread far and wide since the God War. Their tenacity [...]

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Fri, 21 Jul 2017 10:59:24 +0000 Click for full story
Event report: Kings of War Mountaineer Grand Tournament

The Mountaineer Grand Tournament was held for the first time just this past June. Kings of War generals from over 4 states gathered in Martinsburg, WV to see who would claim the first ever Mountaineer Award! Being run by Chris and Matt Fisher, who help operate their family gaming store with father David Fisher (Your Hobby Place), have been dedicated Kings of War fans from the beginning. Their passion for the game led them to create the Mountaineer for the ever growing Kings of War community in the Mid-Atlantic. Your Hobby Place provided a great selection of products for the players to purchase while on site. A total of 20 players descended upon Martinsburg for their chance at glory! Chris and Matt made sure that the game and hobby were the core focus of this event and awards were given out for the following categories: The Mountaineer = combined score of Battle/Appearance/Sportsmanship Best Battle = player with highest battle points 2nd Best Battle = player with second highest battle points Best Appearance = player with highest appearance score 2nd Best Appearance = player with second highest appearance score Best Sports = player with highest sports points 2nd Best Sports = [...]

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Thu, 20 Jul 2017 15:51:57 +0000 Click for full story
Kings of War Summer Campaign: Introduction to the Goblins

In our continuing series, Hunter Bulkeley introduces you to the Kings of War factions taking part in the Edge of the Abyss summer campaign. Today, he focuses on Rob’s favourite army, the Goblins. Who are the Goblins? Though no one knows quite where the Goblins came from, it is believed to be from Garkan the Black not knowing what to do with the scraps left over from creating the Orcs. Their appearance as slaves in Orc armies and skill at crafting deadly weapons out of scraps seem to support this theory. Whatever their origin, Goblins are tenacious little creatures with snot green skin and snickering smiles as if the whole world were a practical joke. By and large, the Goblin races are found in slave pits. The Orcs drive them before their armies as cannon fodder. The Abyssal Dwarfs use them to grease the wheels of their terrible forges. Humans mostly round them up and chop of their heads, “cleansing the country side” as they call it. Some Goblins, however, manage to escape the fate of their brethren. Many tunnel beneath the earth, building whole kingdoms and societies within the dark places of the world. As long as they are [...]

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Thu, 20 Jul 2017 10:58:14 +0000 Click for full story
Community Spotlight: Quickly Painting an Asterian Force

As part of his Tamiya Clear Addicts Anonymous scheme, Rob explains how he painted an Asterian force in record time. In between painting units for my Kings of War Dwarf army, I decided that I needed to tackle a force for Warpath/Firefight. Typically I’ve been more of a fantasy player in the past and my rudimentary painting skills have involved lots of Army Painter washes to make things actually look half decent. It’s basically ‘bottled talent’. However, when it came to sci-fi, it quickly became apparent that the hard lines and hi-tech armour didn’t always suit the wash technique. Initially I picked an Enforcer army (mainly due to the awesome Striders… seriously, look at the Ajax Strider and tell me you don’t want to do that army… shout it at the screen, if needs be) and got cracking. After a lot of (frankly quite needless) colour experimentation with red, blue and orange, I eventually opted for the colour scheme above. I was fairly happy with the finished result but the problem was it took me quite a while to get the edging on the armour and I’m a very impatient painter/gamer. You see I wanted to get an army on [...]

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Wed, 19 Jul 2017 13:31:56 +0000 Click for full story
Kings of War Summer Campaign: Introduction to the Abyssal Dwarfs

In our continuing series, Hunter Bulkeley introduces you to the Kings of War factions taking part in the Edge of the Abyss summer campaign. Today, he focuses on the vicious Abyssal Dwarfs. Who are the Abyssal Dwarfs? In a similar way to how the Celestians split into two aspects, one its virtues taken to the extreme, the other its vices, the Dwarfs are divided between the Imperial or Free Dwarfs and the Abyssal Dwarfs. When Domivar split the world, forming the Abyss and sealing away the twenty-seven Wicked Ones, some Dwarfen holds dwelt in the area. In their greedy pursuit of wealth, these Dwarfs dug too deep, their mines brushing up against that twisted prison. The tainted magic of the Wicked Ones warped these dwarfs, emphasising their worst vices. Where once they had been a loyal and honest people, they became deceitful, stabbing each other in the back in their pursuit of power and wealth. Where once the dwarfs had pursued gold out of a desire to create beauty, they now seek it purely out of greed. The Abyssal Dwarfs still dwell in the lands that first corrupted their people, now known as Tragar. While there are many holds scattered [...]

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Wed, 19 Jul 2017 11:23:10 +0000 Click for full story
Tactics Tuesday: How to Build an Effective Gang in The Walking Dead

In today’s Tactics Tuesday, Joe Neet gives you some advice to building an alternative gang of Survivors in The Walking Dead: All Out War. Food. Shelter. Weapons. These are the key elements to surviving in the Walker infested world of The Walking Dead: All Out War. As you encounter other groups and more walkers your group of survivors must be up for anything, and having the right mix of characters is key. Synergy is the name of the game in my opinion, and matching the types of characters you want to use to your play style is very important. For me play a game is all about the objective or scenario. Yes, it is fantastic to try and wipe your opposition out in glorious combat, but in All Out War sometimes combat or shooting is not the best way forward. First you must pick a leader, normally I like to go with a Runner or Tactician, this allows me to take more of those character types in my group (normally only have of the models in a group can be of the same type). It’s normal for most players to want to have Rick Grimes, Ezekiel or Negan to lead [...]

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Tue, 18 Jul 2017 16:58:58 +0000 Click for full story
Mantic North America Ep. 12 Exit Stage 1a Left

On this episode, John and Chopper are joined by 1/2 of the dynamic duo from Deadzone the Podcast.  Rob Harper, the boy wonder, chat with the guys about Kings of War, the Summer Campaign, the new things about the Veer-Myn for Deadzone and all the goodness that will be happening at Gen Con.  Special thank to Jack for letting Rob try to shine on his own….   00:00 – 15:19          Intro/Kings of War 15:20 – 30:42          Deadzone 30:43 – 51:54          Warpath 51:55 – 1:00:59       The Walking Dead: All Out War 1:01:00 – 1:11:47    The Road to Gen KHHAANN! 1:11:48 –                 Wrap up/Outro

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Tue, 18 Jul 2017 13:55:24 +0000 Click for full story
Kings of War Summer Campaign: Introduction to the Forces of the Abyss

In our continuing series, Hunter Bulkeley introduces you to the Kings of War factions taking part in the Edge of the Abyss summer campaign. Today, he focuses on the malevolent Forces of the Abyss. Who are the Forces of the Abyss? More than just a rent in the earth, the Abyss is a jagged wound in the skin of reality itself. At the height of the God War, the Wicked One Oskan, the Father of Lies, was the most powerful of his kind. He battled Domivar the Unyielding, son of a mortal and Mescator, God of Justice, for the fate of the world. Besting the Father of Lies, Domivar lifted the Wicked One’s Black Axe, forged in the unending cold dark between the stars, and struck the earth. With all his divine spark behind the blow, Domivar ripped a hole in the fabric of Mantica. Into this hellscape, he imprisoned the surviving twenty-seven Wicked Ones, for he lacked the strength to kill them all. This heroic act cost Domivar his life, for no being even partly mortal could survive such an outpouring of energy. Unfortunately, the Wicked Ones survived Domivar’s strike, imprisoned to this day within its seventh circle. Even [...]

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Tue, 18 Jul 2017 10:49:01 +0000 Click for full story
Kings of War Summer Campaign: Introduction to the Ogres

In our continuing series, Hunter Bulkeley introduces you to the Kings of War factions taking part in the Edge of the Abyss summer campaign. Today, he focuses on the hard-hitting Ogres. Who are the Ogres? With no written word, much of Ogre history has vanished into the darkness of the past. Modern scholars fret about, trying to piece together the origin of the Ogres, much to the amusement of the Ogres themselves. This dismissal of intellectual pursuits coupled with their employment as mercenaries has given rise to the stereotype that Ogres are nothing more than uncultured brutes in search of gold. Nothing could be further from the truth. The Ogre language is perhaps the most complicated in the world, with fourteen classes of female pronoun, each dependent on context and the speaker’s relationship to the subject. Speaking of an Ogre’s mother is almost never a good idea unless one has spent at least a decade studying the language. This complex language suits the Ogres for they are at heart a people of story tellers, not stories of deeds long past, but events the teller actually experienced, embellished in the telling. An Ogre proves their wealth through the stories they have [...]

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Mon, 17 Jul 2017 12:27:20 +0000 Click for full story


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