The Story Through his network of underground contacts, Blaine has been offered a job. It is a simple one, though not without risk. Data relating to vaccine development has been stolen from the client corporation and taken to a research facility hidden beneath the surface of Eiras. The job is to recover this data and destroy all records of its presence. Nothing, of course, goes to plan. The team quickly finds their cover blown at the entrance to the complex when their counterfeit credentials are exposed. As the team fight their way deeper into the facility, they are able to retrieve a few scant clues as to the truth of the facility’s purpose – it is owned by Mazon Labs and its chief scientist, Dr Lucas Koyner is working on something called ‘Vector-P’ in the lower levels. Though neither the team nor Blaine know it, they have actually been contracted by an agent of the Council of Seven. Koyner’s work is part of Project Gorgon, the Council’s most secret research group, tasked with thinking the unthinkable – including working to control and utilise the Plague. Koyner has come close to a breakthrough, but as clever as he is, Koyner has [...]
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The Plague are returning to Deadzone! With an updated Faction Starter, Faction Booster, extra miniature packs and even their own campaign, there has never been a better time to field these mutant degenerates. As you would expect with a numerous faction like the Plague, their Faction Starter is full of warriors for your strike team – with no less than 29 models included. You can either overwhelm the enemy with a horde of Zombies, attack at range with the 3rd Generation Trooper, or rely on sheer brute force in the form of the 2nd Generation and 1st Generation Mutants. This gives you a solid basis for whatever style of force you would like to field in the game – or even the beginnings of an army for Warpath. The 1st and 2nd gen mutants are close combat monsters in a very literal sense, with enough armour to weather the enemy’s firepower and get close enough to tear their foes apart. The 1st gen himself is the most powerful leader for the plague faction, a malign intelligence allows him to direct his more feral subordinates, as well as any field commander. Tactician (2) grants you extra command dice to boost your [...]
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Hi everyone, As some of you may know, a number of our games are supported by a hand-picked elite team of gamers from the community who form a group called “The Rules Committee”. For each game, it’s the RC’s role to help with (and suggest!) playtesting, new game content and rules, development of FAQs and more. These groups have proved invaluable in helping shape our games, acting as a bridge between us and the game’s players and ensuring our games are well supported. We have some plans for Dungeon Saga and we now want to create a small Rules Committee for the game. If you would like to be a part of this unique group and be engaged in the ongoing support and development of your favourite Dungeon Crawler, please read on! We are only looking for a small team so we need to make sure that team has the skills we need to make it a success. If you are interested in applying for the DS RC, please can you email firstname.lastname@example.org with the following details: 1. A brief description about you and the games you play, why you want to join the RC and why you are the [...]
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Star Saga is now LIVE on Kickstarter and you’ve got until 21st October to jump on board to start unlocking all those sweet stretch goals! Set in Mantic’s Warpath Universe, Star Saga: The Eiras Contract is a science fiction dungeon crawler for two to five players (with optional rules for solo play). Featuring strong story-telling elements and immersive game scenarios, Star Saga: The Eiras Contract will see players guide a team of mercenaries on a mission to retrieve stolen technology from a highly guarded research facility deep beneath the surface of the planet Eiras. In Star Saga you’ll take on platoons of minions and powerful alien bosses, and quickly discover there’s more to your mission than a simple case of corporate espionage. Your employer—the mysterious bounty hunter called Blaine—is not all he seems, and when the nature of your objective changes, you won’t know who to trust. As the game unfolds you’ll be forced to make difficult decisions to stay alive as the story takes unexpected twists and turns. Star Saga Alpha Rules We’ve been working hard to play test the rules and wanted to give you the chance to try out Star Saga at home, so we’re pleased to [...]
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You may have seen it pop up on our website and now you’re probably asking: “what’s the Mantic Compendium?” Well, it’s a 96-page publication that’s a mixture of fun articles, like a scenario for Dungeon Saga, a preview of Warpath, etc., and a good old catalogue… because who doesn’t want to see lots of minis?! The Compendium harks back to the Mantic Journal (remember that?), which was a five issue mini magazine that looked at the beginning of Kings of War and Warpath. It’s back but now it’s bigger and better than ever! Well, what do you expect? In the Compendium you’ll find a section on each of our major systems and features on each race, army or team in those games. We’ve been asked so many times where people could see all the range (outside of lots of clicks on websites) so we have dedicated a few pages to every kit we have. Then there is a hobby article for each section, along with some rules insights or hobby tips. In issue two we’d love to add lots more hobby material – especially featuring the fantastic armies and forces we see on Facebook everyday day that have been painted [...]
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By now you should all know that we’re currently gearing up for the Star Saga Kickstarter, which we’re confident will be something really special. With the foundations of Dungeon Saga, along with numerous gameplay improvements, it has all the charm of the original and a whole lot more plus, thanks to the lessons we’ve learned from creating The Walking Dead, it’ll be finished to a really high standard too… please take a look at the superb Kickstarter Edition in this unboxing video to see what we mean. So, ahead of the Kickstarter launching on September 26th, we wanted to introduce you to the new members of the team who are working hard behind the scenes here at Mantic to ensure that our future endeavours are all delivered to the high standards that we set ourselves. There have been a lot of changes, particularly since the Dungeon Saga Kickstarter, and we wanted to make sure you were aware of the people we’ve brought in to help improve the way we run things. (Ronnie here – we have buried the bodies of the last lot somewhere in the Mantic Bunker) Sadly for them, we dragged them all in front of the camera [...]
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Star Saga is almost upon us, and I’m sure a lot of you are keen to know how it plays. So, I’m here to run you through how it works, how it compares to Dungeon Saga, and where we’re going to take it in the future… See what I did there? 😉 The History Back in 2015, we launched Dungeon Saga, and it fast became our most successful game to date. It scratched that dungeon crawling itch while using a set of simple, accessible rules. Whether you’re a long-time veteran or a parent looking for your kids’ first foray into gaming, the Dungeon Saga core set is able to deliver. Of course, there’s more to dungeon crawling than just one story, however exciting the characters and their exploits may be. These board games are an entry point to role-playing – a chance to tell your own stories through a structured set of rules. To take Dungeon Saga to the next level, we created the Adventurer’s Companion. This is a collection of all the things a player might want to do over and above the core game; a sandbox for gamers to create their own stories. In hindsight, we admit that [...]
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Mantic Games today announced the newest in its series of dungeon crawler tabletop board games: STAR SAGA, which will launch a campaign on Kickstarter on September 26th. The spiritual sequel to the smash hit DUNGEON SAGA, Star Saga: The Eiras Contract will see the dungeon crawler format take flight—into outer space! Featuring strong story-telling elements with immersive game scenarios, and set in Mantic’s evocative Warpath Universe, STAR SAGA will see players guide a team of space mercenaries on a mission to retrieve stolen data plans from a research facility orbiting a far-off alien world. Players will take on platoons of minions, powerful alien bosses and be forced to make difficult choices as the story takes unexpected twists and turns. Further campaigns and expansions will utilize the full scope of the science fiction settings, from space stations and starships to alien worlds and beyond. Dungeon Saga was praised for its simple core mechanics that provided a perfect opening for new players, and Star Saga will build on that success. Introducing newly improved and stronger rulesets, Star Saga will feature both ‘learn as you go’ rules for new players, and more detailed, advanced mechanics for seasoned gamers. Star Saga: The Eiras Contract [...]
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Following on from Ronnie’s blog earlier in the week, this is the perfect time to start playing Kings of War, or make new additions to your armies. You’ll need all of the warriors you can find if you’re to survive the upcoming campaign! Next month we’re releasing new units for a number of Kings of War armies – filling in more gaps in the lists as you’ve requested. All of these models are on pre-order now from the Mantic store. Earth Elementals and Stone Priest Literally raised from the ground itself, these powerful Elementals form a hard-hitting unit in battle, while being heavily resilient to your foes’ attacks They can be found among bother the Forces of Nature and armies from the Dwarf realms. Dwarfs have a specific hero who can direct these monsters – the Stone Priest – able to command the heart of the mountain. Hellhounds and Tortured Souls As the mysterious realm of the Abyss bleeds into the mortal world, all manner of strange and dangerous creatures walk the mortal world. Stripped of their soul and form by the Abyssals, the Tortured Souls are trapped in a quasi-existence, seeking out the souls of others to replace their [...]
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Onwards to war – victory awaits the brave… Recently we announced Kings of War Historical – and the response has been amazing. While it has somewhat of a “Hollywood” approach to historical accuracy, we think you’ll get some terrific games played using the rules. I expect to see battle reports of both recreations of epic battles of old – and some of those scraps we have always asked over beer like “who’d win in a battle between the Romans and an army of the undead”? The book is primarily a way to fight historical clashes, but we felt it would be missing something without a little ‘mythical’ fun in there. Stepping back, it is fantastic to see Kings of War continuing to grow around the world; it seems to have taken deep hold in the USA and Australian tournament scenes for mass battle fantasy gaming, and continues to grow rapidly in the UK and Europe too. There are more new people trying it out and then joining the ranks of KoW than ever before, and new releases – both new armies and gap filling in the range – are happening all the time. However, every now and then we need [...]
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