The Paladins are warriors beyond compare. Secure in their place in the afterlife, they are afraid of little other than dishonour. Even in times of peace, they spend hours each day in the practise of arms: both mounted and on foot.
Since the founding of the first order three hundred years ago by Oredorus the Pure, the Paladins have risen to challenge the legions as the primary military force in Basilea. There are now many chapters of these Oredorians spread across the Hegemony, joined by third sons who are destined for life as priests but would prefer a life of battle; others who join are veteran legionaries who cannot leave battle behind; some are men who look to atone for their own wickedness, or right wrongs done to them.
Armoured in heavy, ornate plate armour, the Paladins are also shielded by their faith. They exult in combat, nothing is more sacred to them than the blood of Basilea’s enemies in the dust. They fight either on footin the Paladin Guard or as Knight Paladins mounted on fiery barded warhorses. The Basilean Guard is the foremost elite infantry of the Basilean legions and the dismounted paladins use hefty two-handed swords to terrifying effect. But it is when mounted and using their famous long lances that the Paladins achieve their truly awesome battlefield potential – the Paladin Knights are among the most feared cavalry units in all of Mantica.
The Paladins provide a useful check to the power of the Hegemon himself. Should their wars be unrighteous, the power of the Shining Ones deserts them: making it difficult for the bloodthirsty or unstable to dominate the empire for long. Should the priesthood attempt to exert their control over the Paladins, they can expect little success, as the Paladins are literally the favoured of the gods. Naturally, this has as often proved a stabilising influence on the politics of the Hegemony.