Welcome to Kings of War Week 2013! We haven’t done a proper themed week in a while, and it felt like it was about time. Plus, with the Summer of Kings of War in full swing, the choice of theme was a no-brainer! I wanted to kick the week off with a look back at how Kings of War has grown and changed over the past four years. What a journey it’s been!
Back in the early days we didn’t have rules for any of our models; we were producing fantasy armies that could be used in other games, or for painting and display purposes. Elves were our first range, followed by Undead and Dwarfs. Then, in 2010, there came a rather serious management meeting at Mantic Towers (which has since been replaced with the much superior Mantic Bunker) and a rather unusual series of events…
I’m happy to say that Mantic’s hiring policy has come on a long way since those early days – some days, Ronnie even lets us leave the building!
All joking aside – let’s see how long that lasts – there was a definite feeling of magic in the air when the Kings of War game was announced. Mantic had already made a big splash with its affordable, realistically proportioned miniatures, and the talk of a ruleset from such an admired game designer sent the internet wild with excitement! Alessio was already well known across the worldwide gaming community from his time with Games Workshop, where he was heavily involved in the ongoing design of Warhammer. Having such an industry veteran on the team could only mean good things! As soon as we saw what he’d written, we knew we were on to a winner.
I’ll be putting up another post later on today that will look at how the Kings of War rules have evolved since their inception, but in the meantime have you got any favourite Mantic memories? If so, get them posted in the comments below!