All of the art and tiles go through several iterations to create the atmosphere and feel that we want from a piece.
This includes logos, which went through a number of changes before settling on the final logo. Below are some of the different designs and iterations in this behind the scenes blogs.
Comments below please! Watch out for tomorrow’s blog where we hope to bring you a battle report of my first game against the Evil Spaniard. We’ll both be learning the rules, so you’ll see just how easy it is to pick up.
Project Pandora: Grim Cargo is released April 23rd and will be available at Salute and Adepticon. Pre-order your copy now and be in with a chance of winnning a free Veer-myn Nightspawn or Corporation Major-General. The Veer-myn Army Release follows in May.