Skip to navigation Skip to content

Welcome to the home of affordable wargames miniatures and fantastic tabletop games!

With popular fantasy miniatures range Kings of War, the science fiction sports board game DreadBall and the mass battle wargame Warpath, our games are simple and innovative, making them easy to learn, fast to play and above all else, fun. Check out our great range of wargames figures and tabletop miniatures in the Shop or learn more about fantasy and sci-fi races such as Elves, Dwarfs, Undead, Goblins, Ogres, Abyssal Dwarfs, Twilight Kin and Orcs in the Games Section.

Our miniatures are fully compatible with all major gaming systems including Games Workshop's Warhammer Fantasy and Warhammer 40,000, Privateers Press' Warmachine and Hordes as well as Infinity and Mercs.

This web site is completely unofficial and in no way endorsed by Games Workshop Limited. 40k, Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Cityfight, City of the Damned, Codex, Daemonhunters, Dark Angels, Darkblade, Dark Eldar, Dark Future, Dawn of War, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, the Fire Warrior logo, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, GW, GWI, The GWI logo, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, the Khorne device, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, the Nurgle device, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, the Slaanesh device, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, the Tzeentch device, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, and the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2011, variably registered in the UK and other countries around the world. All Rights Reserved.

Welcome to the home of affordable wargames miniatures and fantastic tabletop games

Kings of War

Mankind's Elite Soldiers


Choose your faction - mankind's elite...


Kings of War

Build the Cities of the Future!

Kings of War

Star Realm's Finest


... or the Star Realm's finest.


Kings of War

Rules in the Palm of Your Hand!

Warpath Universe

Warpath Universe


A Galaxy at War.


Kings of War

Containment Protocol In Effect

Latest updates

Deadzone: Gameplay Overview

Deadzone is a simple and intuitive ruleset for playing game in a claustrophobic urban battlezone. It’s slick and can be picked up quickly so that you can be playing with your friends in no time. In this blog we show you a video of a game between Dave and Sunny, who battled against each other with the factions found in the new Deadzone 2nd Edition Starter Set. We also provide an overview of the rules below. Rules Overview Movement Movement is based on cubes. Deadzone is played on a grid of 3”x3” squares and the scenery is built to match these. These square also extend upwards to form cubes. Models move from cube to cube as in a boardgame and each model‘s movement speed is expressed in cubes. A model can be placed anywhere inside a cube, but there is a limit to how many models of different sizes can fit into a cube. Usually this is four Infantry models, which decreases as the models increase in size. Models can move up or down levels if they are able to climb, or have a jetpack. Cover Cover is crucial in games of Deadzone. If you are caught out of cover, [...]

The post Deadzone: Gameplay Overview appeared first on Mantic Blog.

Thu, 28 Apr 2016 14:50:18 +0000 Click for full story
Five Reasons to Play Deadzone!

1) It’s Brutal. Your prized Strike Team will be shot to pieces if they step out of cover, but equally, so will the enemy. Snipers line up their shots with care and precision, whilst HMGs lay down supressing fire and missiles strike against the foes’ weaker points. 2) The Story. Enter the Deadzone, a world erased from existence. As you fight amidst the ruins of human cities, each member of your Strike Team will develop their own stories and experiences. Delve deep into the backgrounds of each of the factions in play and their reasons for fighting in the Deadzone 3) Fast-Paced Action! A game can be played in about 45 minutes from start to finish. Each action and turn is quick and easy to understand, but carries a lot of importance. One mistake can cost you heavily, so choose wisely. 4) It’s Fun! Fight in exciting close combats against horrific aliens, or destroy your foes with a hail of bullets and missiles. It’s possible to be thrown off a building by a grenade blast, fall and hit a wall and be damaged by doing so. 5) The Models. Spend time customising your elite Strike Team, using the fantastic range [...]

The post Five Reasons to Play Deadzone! appeared first on Mantic Blog.

Wed, 27 Apr 2016 15:43:55 +0000 Click for full story
Unboxing the Deadzone 2nd Edition Starter Set

With an updated edition of the Deadzone rules comes an updated starter set. The new Deadzone 2nd Edition Starter Set is designed to be the perfect entry point for new players as well as a great re-introduction for veterans of the 1st edition of the game. It contains everything you need to play: A beautiful hardback rulebook that contains rules and stats for all of the factions in the Deadzone game. Command dice and D8 Modular Battlezones Terrain and gaming mat New Counters 11 elite Enforcer miniatures 10 stalwart Forge Fathers The Miniatures There are two factions to choose from in the box – Enforcers and Forge Fathers. The Forge Fathers Strike Team consists of 10 Steel Warriors, who can also be built as Huscarls or Stormrage Veterans. They can choose from many different weapons, including Forge hammers, Hailstorm Autocannons, Missile Launchers, Flamers or Magma rifles. The Enforcers Strike Team consists of: 5 Enforcers, (who can also be built as Assault Enforcers, Enforcer Specialists, or Enforcer Sergeants) 5 Pathfinders, (who can also be built as Pathfinder Specialists or Pathfinder Sergeants) 1 D.O.G. drone with a burst laser. The is a wide variety of weapons included, such as Burst Lasers, Incinerators, [...]

The post Unboxing the Deadzone 2nd Edition Starter Set appeared first on Mantic Blog.

Tue, 26 Apr 2016 12:46:33 +0000 Click for full story
Warpath Universe

Over the last few years, the Warpath universe has become a very big place, with information feeding in from Warpath, Deadzone, DreadBall and DreadBall Xtreme. In addition to this, the ‘story bible’ we hold here at Mantic HQ has been growing tremendously as the studio works tirelessly to flesh the background out further. Whilst this informs our books, a lot of this content never makes it into our books, for various reasons; mainly space considerations. There’s a lot of things that we’ve always wanted to show off, but getting them out there can be difficult. Well, no more – for the first time, we’re creating a one stop place for  all Warpath lore as well as hobby tips and more for Warpath and Deadzone. We’ll keep updating this as we go forwards, with lots of content planned for the coming months, to coincide withe the launch of Deadzone 2nd Edition! DreadBall will have it’s own separate site, as it has its own requirements. Warpath Universe Website   A Galaxy for the Taking! The site goes into depth covering the make up and governance of the GCPS and the Council of Seven, as well as their interactions with various alien species. Starting [...]

The post Warpath Universe appeared first on Mantic Blog.

Fri, 22 Apr 2016 11:09:10 +0000 Click for full story
Deadzone: Getting Started

What is Deadzone? Deadzone is a tabletop miniature skirmish game. Set on a futuristic world under quarantine, you control opposing teams of elite soldiers as they fight for power, resources, intelligence or survival inside a ‘Deadzone’. Using three-dimensional scenery, fantastic minitaures and an innovative cube-based movement system, your strike team will fight in close ranged, fast paced skirmishes, where one wrong move can spell certain death.   Getting Started If you are brand new to Deadzone, then the boxed game is the perfect place to start. It contains two small Strike Teams – Enforcers and Forge Fathers – a range of scenery, a gaming mat, a full rulebook and all of the dice and counters you will need to play. Before you start building your models and terrain, it is a good idea to read through the rulebook. This will set up the world of Deadzone and talk you through the rules. In the front of the book there is a Getting Started scenario, using the models from the box game in pre-set lists to introduce you to the game. Once you’ve built these strike teams, you’ll have a number of miniatures leftover than you can build any way you [...]

The post Deadzone: Getting Started appeared first on Mantic Blog.

Thu, 21 Apr 2016 15:59:22 +0000 Click for full story
Deadzone: What’s New in 2nd Edition?

Deadzone 2nd Edition is now on pre-order and the rules have changed from 1st Edition. It was a long and difficult process to work out what needed to be altered and what should be left but we think that we’ve come out of it with a better game game as a result. So what’s new? Force Selection We’ve completely revamped how strike teams are built allowing for far more freedom and customisation (and conversions!) than ever. Now you can take a Marauder Sky Scraper with ripper claws or an Enforcer Engineer with a shotgun, or a Rebs Sorak with a pair of pistols. If a model doesn’t exist to represent your particular selection, then you can have fun with some hobby time and convert them to match! In order to keep things balanced, your Strike teams are still subject to limitations. Most units have access to only basic weapons, with the more exotic firearms being reserved for specialists or leaders. The core of your force will be made up of troopers. You can only take as many specialists as you have troopers and you must have one (and only one) leader. You may also take one vehicle for every three [...]

The post Deadzone: What’s New in 2nd Edition? appeared first on Mantic Blog.

Thu, 21 Apr 2016 12:00:29 +0000 Click for full story
Build it and they will come…(pun intended!)

When I first thought about the Deadzone game, and what I wanted it to be, I had some very clear ideas shaping the vision. I hoped for a very cinematic game, where the rules, scenery and models came together to create an experience that felt like you were playing scenes from a movie. I knew we would need some support to tool all the requirements for that – including a good selection of scenery, models for a number of factions and a tight rules set. I’ll be honest, I hoped it’d be big – but WOW – that Kickstarter got really big. The success, combined with trying to deliver on time, set us many challenges – and on the whole I feel we did pretty well. Lots of people ended up with huge piles of very cool models, fantastic terrain and a great, but slightly complicated skirmish game. However, there were things that we felt with a bit more time could have been better with the game. Rules that were slicker and easier to pick up, with less things needing to be looked up, A faster, more fun game experience that would welcome more gamers We’d have liked more of [...]

The post Build it and they will come…(pun intended!) appeared first on Mantic Blog.

Wed, 20 Apr 2016 13:56:08 +0000 Click for full story
Enter the Deadzone: Containment

Deadzones are dangerous environments. Filled with hostile aliens, deadly contagions and desperate raiders, only the best can survive for any length of time within one. This is why only the best from each faction are found there. In the current galactic climate, seven different factions are encountered most commonly in Deadzones, but there is never a shortage of those who would brave the dangers of Containment Protocol for their own gain. The Enforcers   The Enforcers are the Council of Seven’s dedicated army. They are unquestionably loyal and almost dogmatic in their execution of orders. The Enforcers aren’t bound by law of any kind and will go to any means to see their mission objectives achieved. This can be anything from the liquidation of an errant corporation, to the strike and seizure of vital assets for the Council. One of the Enforcer’s most important duties is establishing Containment protocols. Wyverns and Drakons, craft exclusively built for the Enforcer fleets, are used to blockade a quarantined world and ensure that nothing gets in, or, more importantly, nothing leaves. When deployed into a Deadzone, their sophisticated armour protects them from alien contagions or hazardous environments, not to mention enemy fire. The more [...]

The post Enter the Deadzone: Containment appeared first on Mantic Blog.

Wed, 13 Apr 2016 14:21:03 +0000 Click for full story
Building the Deadzone Diorama – Part One

I suppose an introduction would be the best start. My name is Nick and I am a freelance painter. I have been an avid gamer and supporter of Mantic for many years now. This project all began with painting some terrain for Mantic, as when dropping off a piece to Ronnie, we began discussing what challenge I could take on next. And here is where it all began. I remember him asking if I wanted something easy or something crazy… so I chose crazy. We went into one of the many storage rooms at Mantic and Ronnie pulled out the terrain piece created by Chad. This was used for the artwork on the Battlezone. An amazing piece of work. Before I began Ronnie asked me to take this great piece and expand on it, turning into a diorama. We both sifted through lots of bits boxes, pulling lots of additional pieces and miniatures to add detail and bring it to life. Ronnie, having great faith in peoples abilities, gave me a simple brief – ‘Make it look awesome’. So where to start. I added additional building work to one of the sections as well as pipe work with the idea [...]

The post Building the Deadzone Diorama – Part One appeared first on Mantic Blog.

Wed, 13 Apr 2016 11:31:43 +0000 Click for full story
Enter the Deadzone

On the edge of GCPS space lies the Death Arc. A series of uninhabited worlds, these have uniquely been declared off limits by the Council of Seven. Scouting probes sent into the region suggested that each and every world had suffered civil unrest, followed by war and chaos. The races involved were long dead now, but the factors all pointed to one reason for their demise: contagion. A virus that could spread from planet to planet, driving the populace insane and causing them to tear themselves apart. The loss to profit was too high a risk. The Death Arc was cordoned off and never evaluated again. The GCPS thought itself safe until the incident at Adriana. Once a peaceful frontier world, Adriana was sudden subject to wide spread rioting and looting. The local Corporation Security Forces were dealing with the populace, so no foul play was considered. It wasn’t until media streams and intelligence reported – all for filtering before release – showed something entirely different happening on the planet. Horrified citizens were being chased and hunted by disfigured hulking creatures clothed in torn rags and what appeared to be the skins of the fallen. More troubling were the larger [...]

The post Enter the Deadzone appeared first on Mantic Blog.

Tue, 12 Apr 2016 10:26:40 +0000 Click for full story

Yes, I agree with the Terms & Conditions